Land of the Two Rivers is a game of the Iraq War in the post-invasion period starting roughly in Summer 2003. By this point Saddam’s government had disintegrated and fateful decisions had already been made regarding official U.S. policy towards powerful factions within Iraq. The players are faced with the situation as it existed at that time, as the Sunni insurgency was building momentum, the Shia were taking advantage of the chaos to flex their long-suppressed muscle, and everyone was realizing there were insufficient U.S. forces to police the entire country. Regional and global entities like Syria, Turkey, Iran and Al Qaeda were attempting to shift events in their favor. The game does not provide the ability to alter what had already been done up to that point, but each player has options on how to conduct operations going forward.